My Work:

Worked has consisted of: Hero character modelling, facial modelling, character concept and model leading.

I worked as the (London) Character Modelling Lead and Facial Modelling Lead on Snow White, focusing on the 7 miners.
Along side my lead duties, I worked on the Dopey and Doc characters directly, taking them from early concept exploration (a process which involved many people) through to final build and full facial shape networks.
This work was focused on the heads, with the costumes being worked on my another team.

Dopey

The Dopey build was a fun and challenging journey, full of problem-solving along the way. Being involved in the process of trying to find the right balance between appeal, personality and believability for a character like this was especially rewarding.

Tasks: Head modelling/sculpting, design work, full facial shape network

VFX Supe: Chris Uyede, Character Supervision: Giles Davies

Doc

For Doc the process was slightly different, with the character design largely locked down during earlier pitch stages. For the final build, I was tasked with refining the existing design through adjustments to the base forms and an added pass of mid-frequency detail, helping to enhance facial structure, readability, and realism.

Tasks: Head modelling/sculpting, design refinement, full facial shape network

VFX Supe: Chris Uyede, Character Supervision: Giles Davies