A custom C++ node to build and populate a weights array based on the input mesh’s shape.
I found the need for something like this for a while, useful when plugged directly into deformer weights attributes.
Current modes:
- Mesh Convexity
- Mesh Concavity
- Mesh Smoothness
- Mesh Roughness
- Mesh Tension
- Mesh Compression
- Axis X
- Axis Y
- Axis Z
- Noise
- More noise modes/features to be implemented
- FastNoiseLite.h used for noise algorithms
Weight range clamping, multiplying and blurring built in.