Info:

This plugin was created as I found need to have the ability to extract separate displacement maps per sculpted layer in Zbrush, which I wasn’t able to do with the tools available at the time (this may have changed).

So all in all, this plugin will allow you to extract a separate displacement map per layer, per subtool, per uv tile. However, please bear in mind that there is currently no option to merge maps that are extract from different subtools that sit on the same UDIM.

Downloads:

For ZBrush versions 2026.1.x and above:

Version 1.2.3:
Download Version 1.2.3

For ZBrush versions 2026.0.x and below:

Version 1.2.2:
Download Version 1.2.2

To Install:

Extract the contents of the zip these directories:

For Zbrush 2026.1.x and above extract to:
C:\Program Files\Maxon ZBrush <VERSION>\ZData\ZPlugs64

For Zbrush 2026.0.x and below extract to:
C:\Program Files\Maxon ZBrush <VERSION>\ZStartup\ZPlugs64

For older Zbrush, pre-Maxon versions, extract to:
C:\Program Files\Pixologic\ZBrush <VERSION>\ZStartup\ZPlugs64